In Fallout4 kann der Einzige Überlebende seine eigenen Siedlungen an verschiedenen Punkten im Commonwealth errichten und verwalten. Innnerhalb dieser Siedlungen kann er über die Menüs einer Werkstatt neue Objekte platzieren und erstellen, sowie diese mit vorgegebenen Strukturen, verbinden und diese somit individuell gestalten (Wände, Korridore, Dächer, usw.). So kann der Spieler seine Heimatbasis nach seinen Wünschen individuell gestalten.
Spezial[]
- Artilleriegeschütz
- Mama Murphy's Stuhl
- Relay dish (nur während The Molecular Level)
- Beam emitter (nur während The Molecular Level)
- Control console (nur während The Molecular Level)
- Electromagnetic actuator (nur während Liberty Reprimed)
- Reflector platform (nur während The Molecular Level)
- Eyebot pod
- Roboter Werkstatt
Strukturen[]
- Holz
- Fertighäuser
- Boden und Dach (x2)
- Wand und Dach (x2)
- Korridor
- Ende des Korridors
- Ecke (x2)
- Kleine Hütte
- Große Hütte
- Böden
- Hüttenboden (x5)
- Hüttenfundament (x2)
- Hüttentreppenhaus
- Hütte: Obergeschoss
- Wände
- Hüttenwand (x6)
- Hüttenwand - Eingang
- Hüttenwand - Äußerer Aufsatz (x3)
- Hüttenwandecke (x9)
- Hüttenwand und -dach (x10)
- Dächer
- Hüttendach (x10)
- Treppen
- Hüttentreppe (x2)
- Hüttentreppe - Hälfte
- Hüttenstufen
- Sonstiges
- Hüttenbrücke
- Hüttenbalkongeländer (x5)
- Fertighäuser
- Metall
- Fertighäuser
- Boden und Dach (x2)
- Wand und Dach (x3)
- Durchgang
- Ecke
- Ende des Korridors
- Korridor
- Kleine Metallhütte (x2)
- Große Metallhütte
- Wände
- Hüttenwand und -dach (x4)
- Hüttenwand - Eigang (x2)
- Hüttenwandecke (x6)
- Hüttenwand (x2)
- Hüttenwand - Äußerer Aufsatz (x3)
- Dächer
- Dach (x2)
- Fertighäuser
- Concrete
- Floors
- Floor (x2)
- Concrete foundation
- Floor - Upper
- Floor - Curve
- Floor - Small
- Floor - Angled
- Walls
- Concrete wall (x5)
- Concrete wall - Doorway
- Concrete wall - Angled
- Concrete wall - Angled doorway
- Concrete wall - Curve
- Roofs
- Roof (x2)
- Stairs
- Concrete steps (x2)
- Miscellaneous
- Railing (x4)
- Floors
- Warehouse
- Prefabs
- Warehouse
- Wall - Corner (x3)
- Roof (x6)
- Floors
- Floor (x10)
- Walls
- Wall (x37)
- Roofs
- Roof (x29)
- Roof - Rafter
- Roof - Platform (x4)
- Stairs
- Stairs (x2)
- Doors
- Door (x8)
- Rolling metal door
- Miscellaneous
- Post (x2)
- Roof cupola
- Prefabs
- Barn
- Prefabs
- Barn
- Roof (x6)
- Wall - Corner (x3)
- Floors
- Floor (x10)
- Walls
- Wall (x27)
- Roofs
- Roof (x18)
- Roof - Platform (x3)
- Roof - Rafter
- Stairs
- Stairs (x2)
- Doors
- Door (x6)
- Miscellaneous
- Post (x2)
- Outhouse (x4)
- Outhouse seat
- Door (x2)
- Roof cupola
- Prefabs
- Vault
- Domestic
- Domestic - Hallway (x3)
- Domestic - Transition to utility
- Domestic - Hallway w/ window
- Domestic - Hallway w/ windows
- Domestic - 3 way
- Domestic - 4 way
- Domestic - Corner
- Domestic - Hall to doorway
- Domestic - Hallway & doorway
- Domestic - 4 way w/ doorways
- Domestic - Stairs
- Domestic - Stairwell (x2)
- Domestic - Prefab wall
- Domestic - Prefab window
- Domestic - Prefab doorway
- Domestic - Prefab corner (x2)
- Domestic - Prefab mid
- Domestic - Wall endcap
- Domestic - Doorway endcap
- Utility
- Utility - Hallway (x3)
- Utility - Transition to domestic
- Utility - Hallway w/ window
- Utility - Hallway w/ windows
- Utility - 3 way
- Utility - 4 way
- Utility - Corner
- Utility - Hall to doorway
- Utility - Hallway & doorway
- Utility - Hallway & doorways
- Utility - Stairs
- Utility - Stairwell (x2)
- Utility - Prefab wall
- Utility - Prefab window
- Utility - Prefab doorway
- Utility - Prefab corner (x2)
- Utility - Prefab mid
- Utility - Wall endcap
- Utility - Doorway endcap
- Wide halls
- Wide hall
- Wide hall - 3 way
- Wide hall - 4 way
- Wide hall - Doorway (x2)
- Wide hall - Corner
- Wide hall - End (x2)
- Rooms
- Common
- Common room - Wall
- Common room - Wall doorway
- Common room - Window
- Common room - Mid
- Common room - Corner (x2)
- Common room - Corner doorway (x2)
- Cafeteria
- Cafeteria - Wall (x3)
- Cafeteria - Wall doorway
- Cafeteria - Window
- Cafeteria - Mid
- Cafeteria - Corner (x2)
- Cafeteria - Corner doorway (x2)
- Clinic
- Clinic - Wall
- Clinic - Wall doorway
- Clinic - Window
- Clinic - Mid
- Clinic - Corner (x2)
- Clinic - Corner doorway (x2)
- Nursery
- Nursery - Wall
- Nursery - Wall doorway
- Nursery - Window
- Nursery - Mid
- Nursery - Corner (x2)
- Nursery - Corner doorway (x2)
- Overseer
- Overseer - Wall (x2)
- Overseer - Wall doorway
- Overseer - Window (x2)
- Overseer - Mid
- Overseer - Column
- Overseer - Corner (x2)
- Overseer - Corner doorway (x2)
- Quarters
- Quarters - Wall
- Quarters - Wall doorway
- Quarters - Window
- Quarters - Mid
- Quarters - Corner (x2)
- Quarters - Corner doorway (x2)
- Security
- Security - Wall
- Security - Wall doorway
- Security - Window
- Security - Mid
- Security - Corner (x2)
- Security - Corner doorway (x2)
- Common
- Atrium
- Atrium - Prefab end (x2)
- Atrium - End (x2)
- Atrium - Ceiling (x2)
- Atrium - Floor
- Atrium - Wall bottom
- Atrium - Window bottom
- Atrium - Doorway bottom
- Atrium - Column bottom
- Atrium - Corner bottom
- Atrium - Inner corner bottom
- Atrium - Column (x2)
- Atrium - Wall mid
- Atrium - Window mid
- Atrium - Overseer window
- Atrium - Doorway mid
- Atrium - Column mid
- Atrium - Corner mid
- Atrium - Inner corner mid
- Atrium - Wall top
- Atrium - Window top
- Atrium - Doorway top
- Atrium - Corner top
- Atrium - Inner corner top
- Atrium - Column top
- Atrium - Hanging floor
- Atrium - Hanging floor corner (x2)
- Atrium - Ceiling & floor
- Trim
- Atrium - Prefab wall (x2)
- Atrium - Prefab doorway
- Atrium - Prefab window
- Atrium - Prefab corner
- Atrium - Prefab inner corner
- Atrium - Prefab column
- Doors
- Door
- Window (x3)
- Railings & stairs
- Stairs
- Bridge (x4)
- Railing (x11)
- Supports
- Supports (x6)
- Domestic
- Scaffolding
- Prefabs
- Scaffolding tower (x2)
- Floors
- Scaffolding floor (X7)
- Framework
- Scaffolding frame (x9)
- Stairs
- Scaffolding ramp (x4)
- Scaffolding stairs (x8)
- Miscellaneous
- Scaffolding railing (x2)
- Prefabs
- Boxcars
- Blue
- Box car door
- Box car (x12)
- Orange
- Box car door
- Box car (x12)
- Blue
- Türen
- Tür (x16)
- Tür
- Powered door (x4)
- Zäune
- Schrottzaun
- Tor
- Schrottzaun-Ecke (x2)
- Schrottzaun (x6)
- Schrottzaun - Durchgang (x2)
- Lattenzaun
- Gate
- Picket fence post
- Picket fence (x10)
- Drahtzaun
- Pfosten (x2)
- Drahtzaun (x6)
- Tor
- Schrottzaun
- Elevators
- 2 floor elevator
- 3 floor elevator
- 4 floor elevator
- Ball track
- Straight
- Ball track - Ramp high
- Ball track - Ramp high - Double
- Ball track - Ramp high supported
- Ball track - Ramp medium
- Ball track - Ramp medium supported
- Ball track - Ramp low
- Ball track - Ramp low supported
- Curves
- Ball track - Curve left
- Ball track - Curve right
- Ball track - Curve left - 180
- Ball track - Curve right - 180
- Ball track - Curve left - 360
- Ball track - Curve right - 360
- Miscellaneous
- Ball track - Funnel - Edge
- Ball track - Funnel - Floor (x2)
- Ball track - Merge
- Steel ball
- Ball track - Ball drop
- Ball track - Ball drop powered
- Ball track - Supports
- Ball track - Split
- Ball track - Switch
- Ball track - Puls
- Straight
- Miscellaneous
- Totem (x4)
- Bus (x2)
- Trailer
Möbel[]
- Betten
- Bett (x4)
- Matratze
- Schlafsack
- Bett
- Stühle
- Flugzeugsitz (x3)
- Bank (x2)
- Stuhl (x15)
- Ottomane (x2)
- Sofa (x7)
- Patio Stuhl
- Hocker (x8)
- Patio Stuhl
- Stuhl (x16)
- Bank (x4)
- Tisch
- Ottomane (x2)
- Sofa (x3)
- Hocker
- Behälter
- Aktenschrank (x3)
- Aktenschrank (X4)
- Büro
- Holzkiste
- Kühler
- Koffer
- Komode (x2)
- Metallkiste
- Safe
- Schreibtisch (x2)
- Schreibtisch
- Truhe
- Überseekoffer
- Werkzeugkasten
- Werkzeugkiste
- Regale
- Bücherschrank (x2)
- Magazine rack (x2)
- Regal (x3)
- Wandregal (x4)
- Regal (x8)
- Zeitschriftenregal (x2)
- Tische
- Billiardtisch
- Kaffeetisch (x2)
- Küchentisch
- Pickniktisch
- Schrank
- Tisch (x18)
- Tisch (x4)
- Sonstiges
- Badewanne
- Fernseher (x3)
- Ottomane
- Theke
- Toilette
- Wackelpuppen-Ständer
Dekorationen[]
- Display
- Armor racks
- Armor rack (x2)
- Display cases
- Display case (x6)
- Power armor
- Power armor display (x4)
- Weapon racks
- Heavy weapon stand
- Weapon rack - Short
- Weapon rack - Long
- Pistol rack (x2)
- Weapon rack (x2)
- Armor racks
- Floor coverings
- Mat (x6)
- Rug (x5)
- Floor mat (x7)
- Wandschmuck
- Flaggen
- Disciples flag
- Nuka-Cola flag
- Operators flag
- The Pack flag
- Ausgestopfte Kreaturen
- Trophäe: Brahminköpfe
- Trophäe: Maulwurfsratten-Kopf
- Trophäe: Mirelurk-Schere
- Trophäe: RAD-Hirschköpfe
- Gemälde
- Gemälde (x52)
- Poster
- Poster (x82)
- Zeichen
- Schild (x26)
- Biologischer-Gefahrenbereich-Schild (x2)
- Schild (x5)
- Lettering
- Lettering (x13)
- Small number (x10)
- Small letter (x26)
- Small punctuation (x5)
- Sonstiges
- Basketballkorb
- Ess-o-tronic
- Ess-o-tronic
- Nuka-Cola Uhr
- Flaggen
- Vault
- Statuen
- Vault-Boy statue
- Vault-Girl statue
- Poster
- Vault poster (x24)
- Zeichen
- Vault - Residential (x2)
- Vault - Maintenance (x2)
- Vault - Lavatory (x2)
- Vault - Clinic (x2)
- Vault - Cafeteria (x2)
- Vault - Reactor (x2)
- Vault - Class room (x2)
- Vault - Barber (x2)
- Vault - Hydroponics (x2)
- Vault - Commissary (x2)
- Vault - Security (x2)
- Vault - Overseer (x2)
- Vault - Atrium (x2)
- Vault - Exit zone (x2)
- Vault - Research (x2)
- Vault - Screening (x2)
- Vault - Left arrow
- Vault - Right arrow
- Sonstiges
- Console (x3)
- Crate (x20)
- Tree (x2)
- Statuen
- Nuka-World
- Nuka-Town USA
- Bottle and Cappy statue (x2)
- Bottle cutout
- Bottle statue
- Cappy statue (x4)
- Cappy cutout
- Height sign (x3)
- King Cola cutout (x3)
- Nuka-Cola cutout
- Shrub cutout (x2)
- Sign (x21)
- Sign post
- Nuka-Cade
- Atomic Roller ball
- Atomic Rollers
- Basketball
- Hoop Shot
- Nuka-Zapper Race
- Sign (x3)
- Token dispenser
- Whack-a-Commie
- Galactic Zone
- Nuka-Girl cutout
- Alien cutout
- Poster x3
- Nuka-Cola rocket
- Rocket
- Dry Rock Gulch
- Cactus prop (x2)
- Cowboy cutout (x5)
- Hay bale
- Hitching post
- Feed trough
- Kiddie Kingdom
- Ice cream (x2)
- Lollipop (x4)
- Gumdrop (x4)
- Race car (x2)
- Throne
- Safari Adventure
- Bear statue
- Gorilla statue
- Snake statue (x2)
- Sign (x7)
- Bottling plant
- Nuka-Cola bottle (x5)
- Sonstiges
- Bottle and Cappy statue (x2)
- Bottle statue
- Bumper car (x2)
- Cappy statue (x4)
- Cart
- Cash register
- Globe statue
- Nuka-Cola flag
- Park map
- Trash can (x4)
- Nuka-Town USA
- Statuen
- Statue (x4)
- Fountain
- Sonstiges
- Aschenbecher
- Basketballkorb
- Eiskühler
- Fleischsack (x2)
- Hundehütte
- Jukebox
- Kinderbett
- Kiste
- Milchautomat
- Mülleimer (x2)
- Nuka-Cola Automat
- Radio (x2)
- Schild
- Zigarettenautomat
Energie[]
- Generatoren
- Generator (Klein)
- Generator (Mittel)
- Generator (Groß)
- Generator - Windrad
- Generator - Fusion
- Vault-Tec Reaktor
- Vault-Tec Super-Reaktor
- Stecker und Schalter
- Energiepylon
- Energiepylon - Groß
- Stromleitung (x3)
- Eingeschalteter Energiepylon
- Eingeschalteter Energiepylon - Groß
- Schalter
- Druckplatte
- Laserstrahlennetz (x2)
- Intervallschalter
- Verzögerter Aus-Schalter
- Verzögerter Ein-Schalter
- Firing target pulse
- Firing target toggle
- Energiezähler
- Conduit
- Conduit junction (x14)
- Conduit - Power radiator (x2)
- Conduit light (x2)
- Conduit (x8)
- Conduit - Wall pass-through (x2)
- Conduit switch
- Licht
- Light bulb
- Industrial wall light
- Cage wall light
- Construction light
- Street light
- Traffic light
- Table lamp blue
- Yellow table lamp
- Ceiling light
- Wall light (x2)
- Fancy wall light (x2)
- String of lights
- Ceiling fan
- Fluorescent light
- Lamp (x11)
- Subway light
- Track light (x2)
- Track light ground
- Mirror ball
- Street light (x4)
- Strobe light
- Wall light - White
- Wall light - Red
- Wall light - Green
- Fluorescent ceiling light (x5)
- Fluorescent wall light (x2)
- Sonstiges
- Rekrutierungsfunkleitstrahl
- Terminal
- Leuchtkasten
- Leuchtkasten
- Vault-Tec Population Management System
- Pitching machine
- Junk mortar
- Firework mortar
- Firework mortar - Angled
- Hoop switch (x2)
- Aktiver Lautsprecher
- Aktiver Lautsprecher (pulse vibrato)
- Aktiver Lautsprecher (sine)
- Aktiver Lautsprecher (square
- Aktiver Lautsprecher (triangle)
- Aktiver Lautsprecher (blip)
- Aktiver Lautsprecher (explosions)
- Aktiver Lautsprecher (percussion)
- Cycling light
- Oversized Nixie tube
- Decontamination arch
- Neon
- White
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Red
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Orange
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Yellow
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Green
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Blue
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Purple
- Neon letter (x26)
- Neon punctuation (x5)
- Neon numbers (x10)
- Signs
- Neon sign - open
- White
- Logic gates
- AND logic gate
- NAND logic gate
- NOR logic gate
- NOT logic gate
- OR logic gate
- XNOR logic gate
- XOR logic gate
- Manufacturing
- Conveyor belts
- Conveyor belt - Elevated power junction
- Conveyor belt - Straight (x4)
- Conveyor belt - Left turn (x2)
- Conveyor belt - Right turn (x2)
- Conveyor belt - Left branch (x2)
- Conveyor belt - Right branch (x2)
- Conveyor belt - Downward ramp
- Conveyor belt - Power junction
- Rollers - Straight
- Rollers - Downward ramp
- Rollers - Curve (x2)
- Conveyor belt - Left diverter
- Conveyor belt - Right diverter
- Conveyor belt lift (x8)
- Laser tripwire
- Laser tripwire - Switch
- Machinery
- Builder
- Armor forge
- Weapon forge
- Auto-loom
- Energy weapon forge
- Heavy weapon forge
- Ammunition plant
- Explosives mill
- Pyrotechnics mill
- Food processor
- Miscellaneous
- Hopper
- Sorter
- Component sorter
- Conveyor storage
- Vacuum hopper
- Marquee
- Marquee arrow (x12)
- Marquee sign
- Acrylic letter (x26)
- Acrylic number (x10)
- Acrylic punctuation (x2)
- Acrylic symbol (x2)
- Conveyor belts
Schutz[]
- Wachposten
- Wachposten
- Wachturm
- Geschütztürme
- MG-Geschützturm
- Schwerer MG-Geschützturm
- Laser-Geschützturm
- Schrotflinten-Geschützturm
- Scheinwerfer
- Schwerer Laser-Geschützturm
- Raketen-Geschützturm
- Fallen
- Teslabogen
- Trap door
- Strahlungsemitter
- Flammenwerferfalle
- Powered spring trap
- Spring trap
- Sawblade trap
- Spike trap
- Stationary gun
- Stationary paintball gun
Ressourcen[]
- Wasser
- Wasseraufbereiter
- Wasseraufbereiter, Industriell
- Wasserpumpe
- Water pump - Powered
- Vault-Tec Wasserpumpe
- Essen
- Flaschenkürbis
- Karotte
- Klingenkorn (x2)
- Mais (x2)
- Melone
- Mutabeerenpflanze
- Tatopflanze (x2)
- Vault
- Power Cycle 1000
- Phoropter
- Soda fountain
- Slot machine
- Power Cycle 1000
- Sonstiges
- Brahmin-Futtertrog
- Glocke
- Plünderstation
- Schnellreise-Ziel
- Sirene
Läden[]
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Herstellung[]
- Kochherd
- Koch Station (x2)
- Laborstation (x2)
- Powerrüstungs-Station
- Rüstungs-Werkbank
- Waffenwerkbank (x2)
- Nuka-mixer Station (x4)
Cages[]
- Arena
- Arena contestant - Blue team
- Arena contestant - Red team
- Arena contestant - Blue team
- Small cages
- Cat cage
- Dog cage
- Molerat cage
- Mutant hound cage
- Cat cage
- Medium cages
- Gorilla cage
- Gunner cage
- Insect cage
- Raider cage
- Super mutant cage
- Gorilla cage
- Large cages
- Brahmin cage
- Deathclaw cage
- Mirelurk cage
- Radscorpion cage
- Radstag cage
- Yao guai cage
- Brahmin cage
- Miscellaneous
- Beta wave emitter
- Quitting time siren
- Beta wave emitter
Raider[]
- Flags
- Disciples signal flag
- Pack signal flag
- Operators signal flag
- Disciples signal flag
- Resources
- Amplifier
- Nuka-World radio transmitter
- Booze still
- Pick-me-up station
- Tribute chest
- Amplifier
- Dealers
- Armor dealer
- Booze joint
- Chems dealer
- Gear dealer
- Outfit dealer
- Weapons dealer
- Armor dealer
- Operators
- Operator banner (x2)
- Operator training dummy
- Operator animatronic
- Operator banner (x2)
- The Pack
- Pack banner (x2)
- Pack mannequin (x3)
- Pack rad gorilla chair
- Brahmin chair
- Feral ghoul chair
- Brahmin couch
- Pack banner (x2)
- Disciples
- Disciple banner (x2)
- Disciple totem
- Disciple banner (x2)
- Sonstiges
- Blood trough
- Broken animatronic (x4)
- Raider pike (x9)
- Käfig (x2)
- Stachel-Pfahl (x9)
- Blood trough
Herstellungsanforderungen[]
Ressource: Essen[]
Name | Anforderungen | Komponenten | Ausgabe | Basis-ID |
---|---|---|---|---|
Mutabeerenpflanze | 1 Person für 6 Einheiten (6 Pflanzen) Kann nur auf der Erde platziert werden | Mutabeere | 1 | 00000000 |
Tatopflanze | 1 Person für 6 Einheiten (12 Pflanzen) Kann nur auf der Erde platziert werden | Tato | 0.5 | 00088fac |
Klingenkorn Pflanze | Klingenkorn | 0.5 | 00000000 | |
Mais Pflanze | Mais | 0.5 | 0000e004 | |
Melonenpflanze | Melone | 0.5 | 00000000 | |
Gourd plant | Gourd | 0.5 | 00000000 | |
Karroten Pflanze | Karrote | 0.5 | 00000000 |
Ressource: Wasser[]
Name | Anforderungen | Komponenten | Ausgabe | Base ID |
---|---|---|---|---|
Wasserpumpe | Kann nur auf der Erde platziert werden | 1x Beton 4x Stahl 1x Gummi | 3 | 000db83b |
Wasserpumpe - powered ![]() | 4 Energie. Kann nur auf der Erde platziert werden. | 2x Keramik 4x Kupfer 4x Öl 8x Gummi 4x screw 15x Stahl | 10 | xx?????? |
Wasseraufbereiter | 2 Energie. Kann nur in Wasser plaziert werden. | 2x Öl 2x Keramik 5x Gummi 2x Kupfer 10x Stahl 2x Stoff | 10 | 0002058c |
Wasseraufbereiter - Industriell | 5 Energie und Wissenschaft! Rang 1. Kann nur in Wasser plaziert werden. | 4x Öl 2x Keramik 10x Gummi 4x Kupfer 20x Stahl 4x Stoff 6x screw | 40 | 00119bba |
Ressource: Sonstiges[]
Name | Effekt | Komponenten | Ausgabe | Base ID |
---|---|---|---|---|
Plünderstation | Liefert zufälligen Schrott in das Werkstatt-Inventar wenn ein Siedler zugewiesen wurde. | 5x Holz 3x Stahl | Schrottgegenstände | 0008674c |
Handelskaravanen Posten | A spot for Bunker Hill caravans to visit. | 4x wood 1x steel | - | 00079305 |
Brahmin-Futtertrog | Brahmin will tend to stay near their feed trough. | 2x Stahl 8x Keramik | Dünger | 000a46fb |
Glocke | Ruft die Siedler in der Nähe zusammen. | 4x Holz 4x Stahl | - | 000c01d0 |
Sirene | Alerts nearby settlers to danger when triggered. | 5x copper 9x steel 3x ceramic 1x rubber | - | 000c4444 |
Schnellreise-Ziel | Only 1 per location. moves the fast travel arrival point | 2x cloth 1x rubber | - | 001bddbb |
Resource: Energie[]
Typ | Name | Anforderungen | Komponenten | Ausgabe | Base ID |
---|---|---|---|---|---|
Generatoren | Generator - small | – | 2x gears 4x steel 2x rubber 2x copper 1x ceramic | 3 | 00000000 |
Generator - medium | – | 3x screw 3x gears 7x steel 3x rubber 3x copper 1x ceramic | 5 | 00000000 | |
Generator - large | Science! rank 1 | 6x gears 5x screw 4x rubber 10x copper 12x aluminum 3x nuclear material | 10 | 00000000 | |
Generator - windmill | – | 15x steel 4x copper 10x aluminum 2x gears | 3 | 00239530 | |
Generator - fusion ![]() | Science! rank 4 | 12x gears 10x screw 2x rubber 20x copper 25x aluminum 12x nuclear material 2xcrystal | 100 | xx000cce | |
Stecker & Schalter | Power pylon | – | 2x copper 2x wood 1x ceramic 1x steel | – | 00000000 |
Power pylon - large | Power connection | 4x copper 3x ceramic 8x steel 1x rubber | – | 00000000 | |
Power conduit | – | 2x copper 2x ceramic 2x steel | – | 00000000 | |
Switched power pylon | Power connection | 3x copper 2x wood 2x steel 1x ceramic 1x rubber | – | 00000000 | |
Switched power pylon - large | Power connection | 5x copper 9x steel 3x ceramic 1x rubber | – | 00000000 | |
Switch | Power connection | 2x steel 1x copper 1x rubber | – | 00000000 | |
Pressure plate | Power connection | 3x copper 3x steel 2x spring | – | 00000000 | |
Laser tripwire | Power connection | 2x fiber optics 4x steel 1x crystal 6x fusion cell | – | 00000000 | |
Delayed off switch | Power connection | 2x copper 2x wood 1x ceramic | – | 00000000 | |
Delayed on switch | Power connection | 2x copper 2x wood 1x ceramic | – | 00000000 | |
Interval switch | Power connection | 2x copper 2x wood 1x ceramic | – | 00000000 | |
Power counter Briefly transmits power after cycling power 10 times. Used to create automated and timed systems. | Power connection | 1x copper 1x wood 1x ceramic 2x steel | – | 00000000 | |
Lichter | Construction light | 1 power | 2x glass 1x copper 4x steel | – | 00000000 |
Sonstiges | Recruitment Radio Beacon | 1 power | 3x Ceramic 2x Circuitry 6x Copper 2x Crystal 1x Rubber 10x Steel | – | 00000000 |
Terminal | 1 power Hacker Rank 1 | 2x rubber 2x copper 2x circuitry 2x screw 4x aluminum | – | 00000000 | |
Lightbox | 1 power | 1x Copper 1x Glass 2x Steel | – | 00000000 | |
Lightbox ![]() | 1 power | 1x Copper 1x Glass 2x Steel | – | xx?????? | |
Powered Speaker | 1 power | 1x Circuitry 1x Copper 2x Steel 1x Wood | – | 00000000 | |
Cycling Light ![]() | 1 power | 1x Copper 1x Glass 2x Steel | – | xx?????? | |
Oversized Nixie Tube ![]() | 1 power | 6x Ceramic 1x Copper 2x Steel | – | xx?????? | |
Decontamination Arch ![]() | 1 power | 8x Aluminum 4x Circuitry 4x Copper 6x Fiber optics 5x Rubber | – | xx?????? |
Ressource: Schutz[]
Verteidigungsobjekte erhöhen den Verteidigungswert für Siedlungen. Wenn der Verteidigungswert niedriger ist als die Summe von Nahrung und Wasser, die von der Siedlung produziert werden, kann die Siedlung ein Ziel für Beutezüge von Raidern, Super Mutanten oder Wilde Ghule werden.
Typ | Name | Anforderungen | Komponenten | Ausgabe | Base ID |
---|---|---|---|---|---|
Geschütz- türme | Machinegun turret | - | 8x steel 1x circuitry 2x gears 2x oil | 5 Schutz | 00000000 |
Heavy machinegun turret | Gun Nut Rang 1 | 10x Steel 2xCircuitry 2x Gears 4x Oil | 8 Schutz | 00000000 | |
Laser turret | 2 Energie Science! Rang 1 | 3x crystal 6x aluminum 4x circuitry 1x screw 4x fiber optics 2x gears 3x nuclear material | 8 Schutz | 00000000 | |
Heavy laser turret | 2 Energie Science! Rang 3 | 4x Crystal 7x Aluminum 4x Circuitry 4x Screw 4x Fiber optics 3x Gears 4x Nuclear material 3x Steel | 12 Schutz | 00000000 | |
Spotlight - wall-mounted | 1 Energie | 1x Circuitry x1 Screw 2xGears 6xSteel 1xOil 2x Glass | 2 safety | 00000000 | |
Spotlight | 2 Energie | 1x Circuitry x1 Screw 2xGears 6xSteel 1xOil 2x Glass | 2 Schutz | 00000000 | |
Shotgun turret | 2 Energie Gun Nut Rang 2 | 4x Aluminum 5x Circuitry 4x Screw 4x Gears 5x Oil 6x Steel | 8 Schutz | 00000000 | |
Missile turret | 2 Energie Gun Nut Rang 3 | 6x Aluminum 6x Circuitry 5x Screw 5x Gears 6x Oil 6x Steel | 15 Schutz | 00000000 | |
Wach- posten | Guard post | 1 Person für 3 Posten | 10x wood 4xsteel | 2 Schutz | 00000000 |
Guard tower | 1 Person für 3 Posten | 12x wood 6x steel | 2 Schutz | 00000000 | |
Fallen | Tesla arc | 1 Energie | 2x Steel 3x Copper 1x Circuitry | 2 Verteidigung | 00000000 |
Radiation emitter | 1 Energie | 2x Steel 2x Lead 3x Nuclear material 2x Screw | 2 Verteidigung | 00000000 | |
Flamethrower trap | 1 Energie | 6x Oil 4x Aluminum 4x Rubber 2x Screw | 3 Verteidigung | 00000000 |
Freischaltbare Siedlungsobjekte[]
- Schaue dir dies für weitere Objekte an: Fortgeschrittene Siedlungsobjekte.
Strukturen[]
Material | Kategorie | Name | Komponenten | Base ID |
---|---|---|---|---|
Holz | Fertighäuser | Corner | 15x wood 12x steel | 00000000 |
Corner [extended] | 20x wood 15x steel | 00000000 | ||
Floor and roof | 10x wood 10x steel | 00000000 | ||
Floor and roof [slanted roof] | 10x wood 10x steel | 00000000 | ||
Hallway | 12x wood 10x steel | 00000000 | ||
Hallway end | 14x wood 10x steel | 00000000 | ||
Large shack | 40x wood 20x steel | 00000000 | ||
Small shack | 30x wood 20x steel | 00000000 | ||
Wall and roof | 12x wood 10x steel | 00000000 | ||
Wall and roof [extended] | 16x wood 10x steel | 00000000 | ||
Korridore | Shack floor | 8x wood 2x steel | 00000000 | |
Shack floor [2] | 7x wood 2x steel | 00000000 | ||
Shack foundation | 12x wood 3x concrete | 00000000 | ||
Shack foundation [2] | 12x wood 3x concrete | 00000000 | ||
Shack stairwell | 12x wood 2x steel | 00000000 | ||
Shack upper floor | 8x wood 2x steel | 00000000 | ||
Floor - small | 3x wood 1x steel | 00000000 | ||
Floor - small [2] | 3x wood 1x steel | 00000000 | ||
Floor - small [3] | 3x wood 1x steel | 00000000 | ||
Floor - small [4] | 3x wood 1x steel | 00000000 | ||
Floor - small [5] | 3x wood 1x steel | 00000000 | ||
Wände | Shack wall | 3x wood 4x steel | 00000000 | |
Shack wall - doorway | 5x wood 4x steel | 00000000 | ||
Shack wall - outer cap | 4x wood 9x steel | 00000000 | ||
Shack wall corner [outside] | 12x wood 8x steel | 00000000 | ||
Shack wall corner [inside] | 5x wood 8x steel | 00000000 | ||
Shack wall corner [inside 2] | 6x wood 3x steel | 00000000 | ||
Shack wall and roof | 5x wood 4x steel | 00000000 | ||
Shack wall and roof [2] | 4x wood 4x steel 2x cloth | 00000000 | ||
Wall | 8x wood 5x steel | 00000000 | ||
Wall [2] | 5x wood 9x steel | 00000000 | ||
Wall [3] | 8x wood 5x steel | 00000000 | ||
Wall [4] | 5x wood 9x steel | 00000000 | ||
Wall [5] | 8x wood 5x steel | 00000000 | ||
Wall [6] | 8x wood 5x steel | 00000000 | ||
Wall [7] | 8x wood 5x steel | 00000000 | ||
Wall [8] | 5x wood 9x steel | 00000000 | ||
Wall - corner | 7x wood 3x steel | 00000000 | ||
Wall - corner [2] | 10x wood 4x steel | 00000000 | ||
Wall - corner [3] | 10x wood 4x steel | 00000000 | ||
Wall - corner [4] | 7x wood 3x steel | 00000000 | ||
Wall - corner [5] | 10x wood 4x steel | 00000000 | ||
Wall - corner [6] | 7x wood 3x steel | 00000000 | ||
Wall - end | 4x wood 1x steel | 00000000 | ||
Wall - end [2] | 4x wood 1x steel | 00000000 | ||
Wall - small | 8x wood 2x steel | 00000000 | ||
Wall - small [2] | 8x wood 2x steel | 00000000 | ||
Wall - small [3] | 8x wood 2x steel | 00000000 | ||
Wall - small [4] | 4x wood 9x steel | 00000000 | ||
Wall - small [5] | 4x wood 9x steel | 00000000 | ||
Dächer | Shack roof | 4x wood 6x steel | 00000000 | |
Sonstiges | Tür | 3x wood 3x steel 1x screw | 00000000 |
Möbel[]
Kategorie | Name | Komponenten | Base ID |
---|---|---|---|
Betten | Bett | 4x steel 5x cloth 1x screw | 00000000 |
Matratze | 5x cloth | 00000000 | |
Stühle | Airplane seat (triple) | 8x cloth 5x aluminum 2x screw | 00000000 |
Airplane seat (double) | 6x cloth 4x aluminum 2x screw | 00000000 | |
Airplane seat (single) | 4x cloth 3x aluminum 1x screw | 00000000 | |
Chair | 4x wood 4x cloth | 00000000 | |
4x wood 2x cloth | 00000000 | ||
Behälter | Cabinet | 3x screw 2x steel | 00000000 |
Regale | Magazine rack | 1x screw 4x steel | 00000000 |
Bookcase | 3x wood 1x steel | 00000000 |
Dekorationen[]
Type | Kategorie | Name | Components | Base ID |
---|---|---|---|---|
Wand- dekorationen | Ausgestopfte Kreaturen | Mounted brahmin heads | 1x wood 2x cloth 2x brahmin skull | 00000000 |
Flaggen | U.S. Flagge Minutemen Flagge Railroad Flagge Institut Flagge Stählerne Brüderschaft Flagge | 5x cloth | 00000000 | |
Floor coverings | Floor mats | 2x cloth 1x rubber | 00000000 | |
Sonstiges | Ice maker | 4x Steel, 1x Rubber | 00000000 | |
Hundehütte | 3x wood 1x steel | 00000000 |
Spezial[]
Kategorie | Name | Requirements | Components | Output | Base ID |
---|---|---|---|---|---|
Spezial | Artillery piece | 1 Person | 4x Oil 4x Screw 6x Gears 5x Spring 16x Steel 4x Concrete 4x Wood | 6 Schutz | 00000000 |
Spezial | Mama Murphy's chair | ? | ? | ? | 00000000 |
Spezial | Beam emitter | ? | ? | ? | 00000000 |
Spezial | Control console | ? | ? | ? | 00000000 |
Spezial | Reflector platform | ? | ? | ? | 00000000 |
Spezial | Relay dish | ? | ? | ? | 00000000 |
Spezial | Eyebot pod | 6 Energie | 2x Copper 4x Circuitry 6x Aluminum 2x Fiber optics 2x Nuclear material | xx003eca | |
Spezial | Robot workbench | 6x Gears 4x Oil 4x Screw 4x Plastic 12x Aluminum 6x Fiberglass 3x Circuitry 4x Nuclear material | xx001f16 |
Läden[]
Läden sind Geschäfte in denen der Einzige Überlebende Gegenstände in seiner Siedlung handeln kann. Läden müssen von einem Siedler besetzt sein um handeln zu können und um eine passive Produktion an Kronkorken in der Siedlung zu ermöglichen.
Laden Typ | Material | Perk Anf. | Geschäfts-zeiten | Kron-korken | Medizin | Hilfe | Rüstung | Kleidung | Sonst. | Waffen | Schrott | Händler |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Trader stand | 5 Wood, 3 Steel, 300 Bottlecap, 1 Settler | Lokaler Anführer 2 | 8am - 8pm | 226 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Trader shop | 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler | Lokaler Anführer 2 | 24 Std. | 258 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Trading emporium¹ | 5 Wood, 3 Steel, 1500 Bottlecap, 1 Settler | Lokaler Anführer 2, Cap Collector 2 | 7am - 10pm | 239 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Trader Rylee, Vault-Tec rep |
Armor stand | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler | Lokaler Anführer | 24 Std. | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
Armor shop | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler | Lokaler Anführer 2 | 8am - 8pm | 390 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Armor emporium¹ | 5 Wood, 3 Steel, 3000 Bottlecap, 1 Settler | Lokaler Anführer 2, Cap Collector 2 | 7am - 10pm | 344 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | The Scribe |
Weapons stand | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler | Lokaler Anführer 2 | 8am - 8pm | 254 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Weapons shop | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler | Lokaler Anfrührer 2 | 24 Std. | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ||
Weapons emporium¹ | 5 Wood, 3 Steel, 3000 Bottlecap, 1 Settler | Lokaler Anführer 2, Cap Collector 2 | 7am - 10pm | 347 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Smiling Larry |
Food & drink stand | 5 Wood, 3 Steel, 250 Bottlecap, 1 Settler | Lokaler Anführer 2 | 24 Std. | 242 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Food & drink shop² | 5 Wood, 3 Steel, 500 Bottlecap, 1 Settler | Local Leader 2 | 24 Std. | 240 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Food & drink restaurant¹ | 5 Wood, 3 Steel, 1500 Bottlecap, 1 Settler | Lokaler Anführer 2, Cap Collector 2 | 7am - 10pm | 128 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Ron Staples |
First aid station | 5 Wood, 3 Steel, 600 Bottlecap, 1 Settler | Local Leader 2, Medic 1 | 8am - 8pm | 522 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Clinic shop | 5 Wood, 3 Steel, 1200 Bottlecap, 1 Settler | Local Leader 2, Medic 1 | 8am - 8pm | 243 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Surgery center¹ | 5 Wood, 3 Steel, 1800 Bottlecap, 1 Settler | Lokaler Anführer 2, Medic 1 | 7am - 10pm | 352 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Doc Anderson |
Clothing stand | 5 Wood, 3 Steel, 200 Bottlecap, 1 Settler | Lokaler Anführer 2 | 8am - 8pm | 251 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Clothing shop | 5 Wood, 3 Steel, 400 Bottlecap, 1 Settler | Lokaler Anführer 2 | 8am - 8pm | 131 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | |
Clothing emporium¹ | 5 Wood, 3 Steel, 1000 Bottlecap, 1 Settler | Local Leader 2, Cap Collector 2 | 7am - 10pm | 141 | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | ![]() | Anne Hargraves |
¹ - Adding the appropriate expert trader will unlock the level 4 merchant
² - Wird auch als 'Bar' bezeichnet, abhängig vom Ort.
Cages (Wasteland Workshop)[]
Cage Size | Name | Build Requirements | Repair Requirements | Power Requirements | Scrap | Base ID |
---|---|---|---|---|---|---|
Small | Cat cage | 6x steel 1x copper 2x softshell mirelurk meat | 1x steel 1x softshell mirelurk meat | 1 | 3x steel 1x softshell mirelurk meat | xx00081d |
Dog cage | 6x steel 1x copper 3x canned dog food | 1x steel 1x canned dog food | 1 | 3x steel 1x canned dog food | xx000813 | |
Mole rat cage | 6x steel 1x copper 4x radroach meat | 1x steel 1x radroach meat | 1 | 3x steel 2x radroach meat | xx000837 | |
Mutant hound cage | 6x steel 1x copper 2x brahmin meat | 1x steel 1x brahmin meat | 1 | 3x steel 1x brahmin meat | xx000c80 | |
Medium | Feral ghoul cage | 10x steel 2x copper 4x mongrel dog meat | 1x steel 1x copper 1x mongrel dog meat | 1 | 5x steel 2x mongrel dog meat | xx000833 |
Gorilla cage[1][2] | 16x steel 4x copper 4x gears 5x wild mutfruit | 1x steel 1x copper 1x gears 1x wild mutfruit | 1 | 8x steel 1x copper 1x gears 2x wild mutfruit | xx000878 | |
Gunner cage | 10x steel 2x copper 500x bottle caps | 1x steel 1x copper 50x bottle caps | 1 | 5x steel 250x bottle caps | xx00081a | |
Insect cage | 10x steel 2x copper 4x mole rat meat | 1x steel 1x copper 1x mole rat meat | 1 | 5x steel 2x mole rat meat | xx000844 | |
Raider cage | 10x steel 2x copper 6x jet | 1x steel 1x copper 1x jet | 1 | 5x steel 3x jet | xx000810 | |
Super mutant cage | 10x steel 2x copper 5x brahmin meat | 1x steel 1x copper 1x brahmin meat | 1 | 5x steel 2x brahmin meat | xx00080e | |
Large | Brahmin cage | 16x steel 4x copper 4x gears 4x razorgrain | 1x steel 1x copper 1x gears 1x razorgrain | 1 | 8x steel 1x copper 1x gears 2x razorgrain | xx000818 |
Deathclaw cage | 16x steel 4x copper 4x gears 4x yao guai meat | 1x steel 1x copper 1x gears 1x yao guai meat | 1 | 8x steel 1x copper 1x gears 2x yao guai meat | xx000817 | |
Mirelurk cage | 16x steel 4x copper 4x gears 4x mirelurk egg | 1x steel 1x copper 1x gears 1x mirelurk egg | 1 | 8x steel 1x copper 1x gears 2x mirelurk egg | xx000808 | |
Radscorpion cage | 16x steel 4x copper 4x gears 4x stingwing meat | 1x steel 1x copper 1x gears 1x stingwing meat | 1 | 8x steel 1x copper 1x gears 2x stingwing meat | xx00082d | |
Radstag cage | 16x steel 4x copper 4x gears 4x carrot | 1x steel 1x copper 1x gears 1x carrot | 1 | 8x steel 1x copper 1x gears 2x carrot | xx00082e | |
Yao guai cage | 16x steel 4x copper 4x gears 4x radstag meat | 1x steel 1x copper 1x gears 1x radstag meat | 1 | 8x steel 1x copper 1x gears 2x radstag meat | xx000805 |
Arena (Wasteland Workshop)[]
Category | Name | Build Requirements | Power Requirements | Base ID |
---|---|---|---|---|
Contestant platforms | Blue team | 4x wood 10x steel | – | xx?????? |
Red team | 4x Wood 10x steel | – | xx?????? | |
Miscellaneous | Beta wave emitter[3] | 5x copper 8x aluminum 4x crystal 3x circuitry 5x nuclear material 2x rubber | 1 | xx?????? |
Quitting time siren | 3x copper 12x steel 1x rubber 2x circuitry 3x glass | 1 | xx?????? |
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Bemerkungen:FO4 |
Vorlage:Navbox crafting FO4